Using quantitative and qualitative methods, the 制度电子游戏正规平台 (IR) team collects and analyzes data which are used to monitor trends and/or provide targeted feedback about a particular program or campus issue. The IR team accomplishes these reporting efforts through a broad range of activities:
Serving as the official clearinghouse for information about 电子游戏软件 and its constituents
Coordination of compliance reporting to external agencies, such as IPEDS
Preparation of the 电子游戏软件 事实的书
Administration of national and institutional surveys on a cyclical basis
Collection and analysis of data for department profiles and key indicators of progress
Management of the survey and focus group policy
招生 & 突出程度
登记 & 突出程度 flier is produced every fall in order to share enrollment numbers for the 当前的 year and degree numbers from the past academic year.
以前的传单
比较机构
Higher Education Opportunity Act (HEOA) Data
电子游戏软件公共数据集
Common Data Sets from Previous Years
CIRP新生调查
Population: First-year students
最后一次管理:2019年秋季
Administered by the Higher Education 电子游戏正规平台 Institute (HERI) at UCLA, the CIRP新生调查 collects information on incoming first-year students’ background characteristics, 高中经历, 的态度, 行为, 以及对大学的期望. It is 当前的ly administered at BC during odd-numbered years.
National Survey of Student Engagement (NSSE)
Population: First-year and senior students
最后一次管理:2023年春季
The NSSE survey collects information on undergraduates’ participation in programs and activities related to student learning and personal development.
电子游戏软件 Undergraduate Experience Questionnaire (BCUEQ)
人群:高年级学生
最后一届:2021年春季
The BCUEQ surveys senior students on their college experiences, with particular focus on areas related to BC’s mission and educational goals.
大学高年级学生调查(CSS)
人群:高年级学生
上届管理:2017年春季
Administered by the Higher Education 电子游戏正规平台 Institute (HERI) at UCLA, the CSS collects information on various aspects of senior students’ college experiences, 的态度, and perceptions as they leave college.
学生体验调查(SES)
Population: All undergraduate students
最后一次管理:2022年秋季
The SES survey collects information the 电子游戏软件 student experience, both in and outside of the classroom. The survey askes a range of questions about university mission, 社区, 文化, 学者, 以及学生服务. This survey was designed by a university-wide committee of students, faculty, and 管理员.
教师 and 工作人员 Experience Survey
人口:教职员工
最后一次管理:2022年春季
The 电子游戏软件’ 教师 and 工作人员 Experience Survey collects information on employee 的态度 and opinions regarding BC’s work environment and 社区 characteristics, as well as employees’ general satisfaction and perceived opportunities for professional development. This survey is administered approximately every three years.
第一个目的地 Data/Post-Graduation Plans Survey (PGP)
Population: Graduating undergraduate students
Last administered: Spring through Fall 2022
PGP调查, along with additional supplemental information gathered, comprises the 电子游戏软件’s 第一个目的地. PGP调查 is administered annually to the most recently graduating undergraduate class on their primary activity six months post-graduation.
Within the interactive detailed data, explore first destinations of graduates by school, 主要, 行业, 位置, 和更多的.
历年报告
- Class of 2022 Executive Summary
- 2022级信息图
- Class of 2021 Executive Summary
- 2021级信息图
- 2020届毕业生总结
- 2020级信息图
- Class of 2019 Executive Summary
- 2019届信息图表班
- Class of 2018 Executive Summary
- 2018届毕业生
- Class of 2017 Executive Summary
- 2017届信息图毕业生
- Class of 2016 Executive Summary
- Class of 2015 Executive Summary
- Class of 2014 Executive Summary
- 2013届毕业生总结
- Class of 2012 Executive Summary
- 2011届毕业生总结
- Class of 2010 Executive Summary
方法
电子游戏软件’s 第一个目的地 data collection and reporting methodologies conform to the guidelines put forth by the National Association of Colleges and Employers (NACE).
The Post-Graduation Plans survey is administered annually online from April through December to all members of the most recently graduated undergraduate class. Supplementary data is sourced from the National Student Clearinghouse, 电子游戏软件 Carroll School of Management First Destination Survey, internal 电子游戏软件 sources, 以及公共数据, resulting in a set of information that provides valuable data for faculty, 管理员, and employers to better serve students in their career-planning activities.
调查旋转
The survey cycle displays the university-wide surveys administered by IR&P to specific 电子游戏软件 社区 populations over several previous, 当前的, 以及即将到来的学期.
Typically, two or three university-wide surveys are administered by IR&P to the 电子游戏软件 社区 each semester and often reflect data collection requirements for compliance or accreditation reports. Additionally, about two additional university-wide surveys are administered each semester by IR&P at the request of 电子游戏软件 departments.
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